Mass Effect 3 Indoctrination Theorists
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Post by Terramine Tue Mar 26, 2013 3:35 am

"I absolutely love it. It is so much deeper and more meaningful than traditional IT. Traditional IT still makes the Reapers seem like major dopes. Letting several of themselves get killed just to indoctrinate one person? And of the course the typical response to that is "a well placed figure can bring down nations" etc etc. Well you know what else brings down nations? Laser beams. lol.

Flat out, there is no justifiable reason for the Reapers to roll over and let Shep walk all over them they way they do in ME3. So why do they?

Because it isnt real. The key to figuring this out lies in digging the wrong way. Starting at the end of the trilogy, and working your way backwards. Gathering the context and lore necessary to figure out exactly where the hallucination starts. See, traditional IT focuses only on the ending, and never bothers to consider that the hallucination may have started much sooner. But if you keep moving backwards and applying context, you see that nothing adds up. The trilogy seems to establish a myriad of lore only to intentionally and unnecessarily violate it soon thereafter. And thats just one aspect of it.

The fact of the matter is, mundane organics normally stand no chance against the Reapers. Not a chance in hell. There is no way the "Protheans" (which by the way, arent what we are led to believe) could do what they did without help from a higher power. Who was that higher power?

The Leviathans. They have been biding their time, "watching for discovery", and waiting for the opportunity to strike back at their rogue creation. And they believe they have found that opportunity in Shepard. The problem is, we are led to believe that the Leviathans dont "discover" Shep until ME3, in the Levi dlc. This is simply not true. For some reason, human evolution has generated an anomaly that manifested in Shepard that gives us not only the ability to resist indoctrination (Reapers) and enthrallment (Levi/Thorian), but also to help those in proximity resist it (Benezia, Fai Dan, Saren, etc). The Leviathans found out about this right away, but had to bide their time and wait for the right opportunity to snag Shep in order to study him/her. So when did they snag Shep, you ask? That's the part that is going to blow everyone's mind, and believe it or not, it is the premise of the ENTIRE Mass Effect trilogy, and has been from the start.


Shep departs reality and enters his hallucinatory dream world in ME1. A dream world that is crafted by us, the players. The vast majority of what we see in ME2 and 3 are complete illusions, written by US! BW took the feedback from ME1, and used that to write ME2. Then they took the feedback from ME2, and used that to write ME3. WE are the writers and sculptors of Shepard's dream world, just as the same as if we actually were Shepard, trapped in our own mind.

And there is no 'if', its 'when'. Like I said before, this isn't a concocted theory, thousands of hours of exploring the multiple themes of the trilogy from top to bottom has led us to the Truth. As far as how the fans will respond, I imagine Bioware will reveal all of this in a very clever in not unexpected way. I can't wait to see how they do it, personally. I imagine most fans will be blown away, and some will probably be angry as well. But once they settle down, put the pieces together, and realize the purpose of everything, they will probably be just as amazed.

The trick of it all is how it will be done, not when. We suspect it will be revealed just before ME4, but we don't know. Bioware does, however, and they've been planning it all from the start so rest assured they know what they are doing. Now that ME3 is done and out of the way, the next year will definitely be interesting. They might wait a while longer in hopes of more of the fanbase catching on and finding the truth.

The patterns are there, plain as day, if you read all the comics, books, and look for the subtext in all the places it can be found. And once you fully uncover the implications of all that....

The truth becomes clear too. Artistic vision, indeed" Choose wisely guys.
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Post by Terramine Tue Mar 26, 2013 3:38 am

to Swobyj and Demersel:

This is just as "artistic" as what you guys are saying.

It's just as horrible in terms of writing as your guy's idea.

It's a huge rule in writing, to not make everything a dream. Undoing everything through time travel is just as bad.
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Post by Charlie Sheen Tue Mar 26, 2013 3:38 am

IronicParticle wrote:
It's a huge rule in writing, to not make everything a dream. Undoing everything through time travel is just as bad.
Where are you seeing this in our theories?

There's a lot more fakeness/dreams in normal IT. We're taking the endings more literally.

Nothing is undone through time travel in our ideas. This is nothing like what we're saying.
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Post by Guest Tue Mar 26, 2013 3:49 am

There is no time travel undoing anything.

And even ME3 isn't a 'dream', itself.

So you're getting us all wrong, already combative, so I'm not sure I even want to engage past this.

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Post by dorktainian Tue Mar 26, 2013 9:54 am

Literal = Bad Ending. Utter Clusterfuck.
IT = Shepards fate still undecided. Reapers not beaten yet. War going on inside Shepards Head. Still need to fight.
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Post by spotlessvoid Tue Mar 26, 2013 7:34 pm

Choose wisely is a clusterfuck of stupid.

Everything is a dreamed induced by a character introduced through a paid DLC in the final game of the trilogy?

How do the Leviathan know Shepard can resist indoctrination if everything is a dream? As faras the player has been told there's never even been an opportunity for Shepard to be exposed to indoctrination pre ME1.

Bioware is going to tell the players everything they learned to care about isn't real?

This is actually 10x more retarded than the crucible is from us in the future sent back in the past or whatever it is.

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Post by Guest Tue Mar 26, 2013 7:54 pm

spotlessvoid wrote:Choose wisely is a clusterfuck of stupid.

Everything is a dreamed induced by a character introduced through a paid DLC in the final game of the trilogy?

How do the Leviathan know Shepard can resist indoctrination if everything is a dream? As faras the player has been told there's never even been an opportunity for Shepard to be exposed to indoctrination pre ME1.

Bioware is going to tell the players everything they learned to care about isn't real?

This is actually 10x more retarded than the crucible is from us in the future sent back in the past or whatever it is.


I guess the difference is that Bioware could get away with a time travel story because people normally don't want to think too hard about it.

But even casual fans would more than balk at the concept of even ME3 being 'just a dream that never happened'.

Even if our 'nightmare virtual simulation' idea, almost every single event happened, as you made the choices for it. You're just revisiting the 'chapters of Shepard's story (which again, REALLY HAPPENED)', and there's a bunch of games that have that structure. More overtly, Assassin's Creed, off the top of my head. But yeah, that's far more overt and not the same.

None of it is ideal and yes, in some ways, I'd rather Bioware just go "We were indoctrinating Shepard and that's it."

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