(XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by DoomsdayDevice on Tue Mar 28, 2017 5:29 pm

5th ark is just another excuse to have all the same things in the new galaxy.

As for what Maximus said, I don't feel any hate for Bioware. Just disappointment really for where they took the series.

Of course we're just here for social interactions, but that doesn't mean we can't still discuss Mass Effect.

I'm not holding my breath for an IT reveal. If it ever does happen, it'll be long overdue and no one will care. They should have used the momentum of the ending outrage.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by crash23 on Wed Mar 29, 2017 3:43 am

An angaran just called the Remnant 'the old machines'.

Biowar plz.


EDIT: Oh right, and there's this message:
Spoiler:
"Subject: Why are you here?

What impulse drove your people to cross darkspace? What have you come here for? Do you expect us to believe you're just explorers who want to live in peace? I think you fled something terrible. I think it might follow you here."

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by magnetite on Thu Mar 30, 2017 4:07 am

Ending spoilers

Spoiler:

The final battle is kind of similar to ME3 and kind of not.

The Archon renders your SAM implant useless, so are unconscious. You struggle to make your way to a door and collapse. While unconscious, you play as your twin who's back on the Hyperion has to fight through some Kett and reactivate your implant.  

During the final fight, the Archon is attempting to control Sara's mind (or Scott if you play as FemRyder), although she tries to fight it. Your job is to sever the power connections while fighting off Remnant (including an Architect) and once you destroy them all, the mind control connection is severed and the Archon is killed in the process. You don't fight the Archon directly though.

Epilogue:

Afterward, you can choose who to have for an Ambassador, and talk to your crew afterwards. Then board the Tempest to continue exploring if you wish.

Oh and it was said somewhere earlier in the game the Remnant have poisoned the Archon's mind. They might be the real bad guys here. The Archon is their pawn.
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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by dorktainian on Thu Mar 30, 2017 9:41 am

wait.. there's an ending?

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by crash23 on Thu Mar 30, 2017 9:42 am

dorktainian wrote:wait.. there's an ending?  

More like an end to the first story arc while more transparently setting up DLC and sequels than ever.

But yeah.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by DoomsdayDevice on Sat Apr 01, 2017 1:10 pm

From what I've seen and read, MEAMP is a complete and utter disaster. Constant disconnects, crashes to desktop, people not joining when you're hosting, mics being on by default (no push to talk option), completely unbalanced gameplay, 95% of weapons being utterly weak, biotic and tech combos being utterly weak (level 6 primers and detonators used, not even basic mooks die in the explosion), enemies being extreme bullet sponges, really bad audiovisual design (lots of sounds missing; Krogan and other characters being completely mute no matter what they do - basically kits have no personality whatsoever), understated visual and sound effects in general, really bad drop rates in packs, nerfed cooldowns which make power builds impossible, everyone is forced to gunplay, almost any action cancels reloading, even sprinting and jumping, even taking out your cobra is cancelled by any action, etc, etc etc. It goes on and on and on....

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by ZerebusPrime on Sat Apr 01, 2017 7:38 pm

IIRC there's supposed to be an announcement on Tuesday regarding what if anything EABioWare is going to be doing to fix MassEA's problems.

Meanwhile, I'll just leave these here:



I have only played singleplayer. I have not beaten the game yet so I'm avoiding spoilers. My game has crashed a half dozen times, yes. The back half of the Tempest failed to pop into place at one point and so Ryder fell out into space while trying to reach the galley.

I'm still having fun with it. I also like the story I've seen on its own merits. There's an asteroid planet that you get to run the Nomad over and I swear I had flashbacks to ME1 and driving the Mako on the moon (but with better controls). Some things in this game work very well.
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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by Rifneno on Sat Apr 01, 2017 11:06 pm

DoomsdayDevice wrote:From what I've seen and read, MEAMP is a complete and utter disaster. Constant disconnects, crashes to desktop, people not joining when you're hosting, mics being on by default (no push to talk option), completely unbalanced gameplay, 95% of weapons being utterly weak, biotic and tech combos being utterly weak (level 6 primers and detonators used, not even basic mooks die in the explosion), enemies being extreme bullet sponges, really bad audiovisual design (lots of sounds missing; Krogan and other characters being completely mute no matter what they do - basically kits have no personality whatsoever), understated visual and sound effects in general, really bad drop rates in packs, nerfed cooldowns which make power builds impossible, everyone is forced to gunplay, almost any action cancels reloading, even sprinting and jumping, even taking out your cobra is cancelled by any action, etc, etc etc. It goes on and on and on....

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by ZerebusPrime on Mon Apr 03, 2017 12:20 am

Ok, Krogan in multiplayer aren't laughing when they headbutt things anymore. The hell.
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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by Eryri on Mon Apr 03, 2017 2:26 am

Some spoilers in the video below, particularly in the last half.

Spoiler:



Inquisition in Space indeed. Still, if that pattern were to continue, at least we could expect some decent DLC, culminating in a post-game one with an antagonist that's actually half-way interesting...

I can live in hope, anyway.
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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by vlad78 on Mon Apr 03, 2017 8:22 am

For all its flaws, the game is really enjoyable imho. I have a blast. I can't care less about multiplayer since it's not ME main element of the game.

BTW it's not really like inquisition, it's like ME1. You have a good main quest and, lots of sidemissions, if you want to do them, more or less enjoyable but because some give infos or hints about what is happening in andromeda it's still entertaining while inquisition side quests were not. (seriously who enjoyed choosing watch towers building site and riding in circle on a horse just to show you could ride faster than the local peasant?)

The only thin I really dislike is how the autosave work during priority missions, it's really dumb and infuriating.

@Doomsdaydevice

No, the 5th ark may not just be an excuse to have all the same things in this galaxy, it carries all the other species for whom the first trilogy gave us hints about leviathan control.

= no batarian.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by dorktainian on Mon Apr 03, 2017 11:49 am

vlad78 wrote:For all its flaws, the game is really enjoyable imho. I have a blast. I can't care less about multiplayer since it's not ME main element of the game.

BTW it's not really like inquisition, it's like ME1. You have a good main quest and, lots of sidemissions, if you want to do them, more or less enjoyable but because some give infos or hints about what is happening in andromeda it's still entertaining while inquisition side quests were not. (seriously who enjoyed choosing watch towers building site and riding in circle on a horse just to show you could ride faster than the local peasant?)

The only thin I really dislike is how the autosave work during priority missions, it's really dumb and infuriating.

@Doomsdaydevice

No, the 5th ark may not just be an excuse to have all the same things in this galaxy, it carries all the other species for whom the first trilogy gave us hints about leviathan control.

= no batarian.

Nope. It's pretty much exactly like DAI. The side quests are utterly boring, the game is padded by content that really doesn't alter the endgame at all. It's just Soooooooooo boring. Oh and don't forget it's chock full of glitches and shoddy writing + crap dialogue.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by ZerebusPrime on Mon Apr 03, 2017 11:39 pm

Begin All
End All
Screw all the other reviews.
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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by Maximus on Mon Apr 03, 2017 11:58 pm

dorktainian wrote:Nope. It's pretty much exactly like DAI.  The side quests are utterly boring,  the game is padded by content that really doesn't alter the endgame at all.  It's just Soooooooooo boring.  Oh and don't forget it's chock full of glitches and shoddy writing + crap dialogue.

Never played DA:I. I'll take your word for it when you say it's the very same game. That being said, I have an unpopular opinion to share.

I agree with the sentiment that BioWare done fucked up yet again by releasing severly unfinished product under the title of 'Mass Effect' franchise and in doing so, they have violated everything this Sci-Fi setting became famous for. From lore to facial animations and pletora of misconceived gameplay mechanics - we could spend days writing entire epic essays on how much BioWare has failed to deliver what was expected to be a ground-breaking AAA gaming experience.

Fortunately, my expectations after ME3 were so low, I am capable of finding sufficient amount of entertainment from those parts that were actually well-executed and amusement from those parts of the game that were literally fucked up beyond salvation. Currently watching streamer called JV2017 on YouTube. Exploring the galaxy of Andromudah with him and ~~260 other folks following him on YT. I gotta say - it *is* fun, although my focus lies entirely on observing combat and exploration sections.

Isn't as boring as it may seem, when you have dozens of people constantly discussing about what's happening on the stream, making jokes about glitches and suggesting our host which combat spec/weapon he should give a shot on the next world we go to explore. Aiming for 100% completion and it doesn't take much time to wrap everything up. One stream goes for at least 4 hours straight. Within that time-frame we have recently completed some scanning, two loyalty missions and launched expedition to Eladeen.

If I were to acquire that game, it would be solely for combat and exploration experiences with an emphasis on combat. It simply rocks. Gives player so much freedom in selecting combat-specific abilities and passives. Being able to switch between favorite profiles on the fly and mid-action is libearting. Difficulty on Insanity appropriate for my tastes. Enemies could use more variety but generally - it's intense.

As for the whole rest? Dialogues? Animations? Story? Characters? Oh, well. At least we're gonna see Cora's tits! xD
I recommend following that stream for sheer amusement. Hehe.

Better that than steeping in hatreds. Better to accept the truth that Mass Effect as we knew it is dead.
What I fear is that they will make an attempt at defiling Shepard's corpse in some way. Make him another Revan to milk that sweet, sweet cash.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by jojon2se on Tue Apr 04, 2017 6:17 am

ZerebusPrime wrote:Begin All
End All
Screw all the other reviews.


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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by Eryri on Tue Apr 04, 2017 8:04 am



According to the sources referenced, Bioware's upper management are allegedly to blame for the hideous facial animation. They were reported to be over reliant on an automated scanning system rather than hand crafted work, and they outsourced it to save money and time. The sources said that the actual Bioware animators even offered to work to improve it but were told not to bother.
Looks like the game was made on the cheap. $40 million sounds a lot, but it's only half of what CD Projekt spent on the Witcher 3.

Edit - here's the original video referenced

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by Rifneno on Tue Apr 04, 2017 8:11 am

Maximus wrote:Better that than steeping in hatreds. Better to accept the truth that Mass Effect as we knew it is dead.

I can do both!

Eryri wrote:

According to the sources referenced, Bioware's upper management are to blame for the hideous facial animation. Apparently they were over reliant on an automated scanning system rather than hand crafted work, and they outsourced it to save money and time. The actual Bioware animators even offered to work to improve it but were told not to bother.
Looks like the game was made on the cheap. $40 million sounds a lot, but it's only half of what CD Projekt spent on the Witcher 3

Comparing it to what is generally considered the best open world RPG ever made is not a valid comparison.  No one is saying "this isn't the best thing since sex", they're saying "why is this completely terrible in every possible way?"  Instead, how about we look at Mass Effect 3's budget?  ME3 took tons of criticism but almost none of it was budget related.

...

Oh.  Would you look at that.

Mass Effect 3 took 40 million to make too.

And it wasn't the worst thing since AIDS.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by dorktainian on Tue Apr 04, 2017 4:16 pm

this is a proper thread on BSN.

http://bsn.boards.net/thread/7692/when-makejaalbi-hashtag

I'm seriously flabbergasted how fucking deranged the place is.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by crash23 on Tue Apr 04, 2017 5:39 pm

https://www.masseffect.com/news/the-journey-ahead?sf53509859=1

Spoiler:
Hi everyone,

It’s been two weeks since the launch of Mass Effect™: Andromeda and we’re thankful to the millions of you who have already joined us on this journey. And though the game is now in your hands, it’s really just the beginning.

Since launch, our team has been poring over your comments and feedback, looking to discover what you like about the game, as well as areas we can evolve or improve.

This Thursday, we’ll release a new patch that addresses technical fixes (crashes, improved performance), but also adds a number of improvements we’ve heard you ask for, such as:

-Allowing you to skip ahead when travelling between planets in the galaxy map
-Increasing the inventory limits
-Improving the appearance of eyes for humans and asari characters
-Decreasing the cost of remnant decryption keys and making them more accessible at merchants
-Improving localized voice over lip sync
-Fixing Ryder’s movements when running in a zig zag pattern
-Improving matchmaking and latency in multiplayer
-There are many more adjustments being made, all of which you can find in our patch notes.

Over the next two months we’ll be rolling out additional patches which will go even deeper and look to improve several areas of the game:

-More options and variety in the character creator
-Improvements to hair and general appearance for characters
-Ongoing improvements to cinematic scenes and animations
-Improvements to male romance options for Scott Ryder
-Adjustments to conversations with Hainly Abrams
-These upcoming patches will also address performance and stability issues. And we’re looking at -adding more cosmetic items to single player for free.

For multiplayer, over the same timeframe, we’re going to continue to build on the APEX missions that have been running since launch. We’ll be adding new maps, characters, and weapons. On Thursday, we kick off the first of three new chapters centered around The Remnant Investigation.

This is just a taste of what’s in store as we continue to support Mass Effect: Andromeda. And as always, you all play an important role in that. We want to hear from you about your experiences, both what you love about the game and what you’d like to see changed. We’re listening, and we’re committed to partnering with you as we continue to explore the Andromeda galaxy together.

Here’s to a great journey,

Aaryn

--

http://blog.bioware.com/2017/04/04/mass-effect-andromeda-patch-1-05-notes/

Spoiler:
Mass Effect: Andromeda Patch 1.05 Notes
April 4, 2017 by Sean Trayner

In the new patch (1.05) for Mass Effect: Andromeda, our focus was on bug fixes and improvements to the player experience.

We’ve introduced a number of balance changes to single player and multiplayer, and resolved some issues with saves not working properly. We’ve also improved lip-sync and facial acting during some conversations, and have implemented a much-requested change that allows players to skip the autopilot sequences in the galaxy map.

Patch 1.05 will begin to roll out on Thursday, April 6th. We’ll continue to listen to your feedback, and we thank you for working with us to create an even better Mass Effect: Andromeda experience.

Patch notes are also available in French, Italian, German, Polish, Spanish, Russian, and Brazilian Portuguese.

Patch 1.05 Notes

-Improved tutorial placement
-Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
-Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
-Added option to skip autopilot sequences in the galaxy map
-Improved logic, timing, and continuity for relationships and story arcs
-Improved lip-sync and facial acting during conversations, including localized VO
-Fixed various collision issues
-Fixed bugs where music or VO wouldn’t play or wasn’t correct
-Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
-Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
-Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
-Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
-Fixes issues related to some saves
-Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
-Streaming and stability improvements

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by Byne on Tue Apr 04, 2017 6:32 pm

crash23 wrote:-Allowing you to skip ahead when travelling between planets in the galaxy map

Thank. Christ. That was annoying as fuck.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by ZerebusPrime on Tue Apr 04, 2017 7:57 pm

Moar youtube links!

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by crash23 on Tue Apr 04, 2017 9:56 pm

Dammit, beat me there.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by windsurfing on Wed Apr 05, 2017 5:55 pm

Meanwhile more common sense in this piece of work:

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by Rifneno on Wed Apr 05, 2017 7:50 pm


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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

Post by crash23 on Wed Apr 05, 2017 8:23 pm



Also I have 50% on my content progress. Prob 2/3 through story. Yeah the game is so disjointed in quality. An example is lighting: Nexus sucks, open world is okay, Loyalty Missions are a whole higher quality.

EDIT: Granted at least ME1 was similar, if comparing UNC with main story, but still.

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Re: (XL) Was the Ending a Hallucination? - Indoctrination Theory Mark IV!

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