Mass Effect 3 Indoctrination Theorists
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Post by Inferno221 Thu Jan 24, 2013 2:05 am

How did people figure out the IT? Like, when I played the game, I didn't think of any of the stuff IT theory presented. Just curious
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Post by DoomsdayDevice Thu Jan 24, 2013 2:43 am

I pretty much figured it out when that kid told me I could control the Reapers, and Shepard stood there like a zombie going "So TIM was right after all."

I really had to laugh at that notion. I just talked TIM into suicide for thinking he could control the Reapers, and now I can do it because I'm special? LOL

Synthesis sounded plain ridiculous to me. I didn't trust the whole thing one bit, and did what I came to do and went for destroy.

Then after finishing the game it suddenly occurred to me that Saren had been advocating that synthesis story, and then I realized control and synthesis were indoctrination.

Then I started wondering about the breath scene, because my first association with it was absolutely London. Then I wondered if everything after the laser had been an illusion of sorts.

So yeah, I pretty much came to that conclusion right when finishing the game. I pitched my theory to my friend, and he said I wasn't the only one with that idea and referred me to the IT thread.



Last edited by DoomsdayDevice on Thu Jan 24, 2013 3:19 am; edited 1 time in total
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Post by Guest Thu Jan 24, 2013 3:06 am

People theorized that Shepard might get indoctrinated (theorized, not even guessed) since ME2 (and even BEFORE Arrival).

And people thought the kid wasn't real, and was bad news, since the first scene of him was leaked/released.

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Post by ZerebusPrime Thu Jan 24, 2013 4:10 am

Like SwobyJ just said, a bunch of us were watching for it. Then the pieces fell together rather quickly. The oily shadows in the dreams were a dead giveaway.
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Post by DoomsdayDevice Thu Jan 24, 2013 4:39 am

When the ME3 demo was released, people were already making threads asking if ventboy could be a hallucination or a sign of indoctrination.

Someone (was it Banshee?) once looked up all those threads (from before the ME3 release) and listed them somewhere in Mark II, I think.

It was a whole bunch of threads. At least more than ten, IIRC.
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Post by GethJuggernautMKII Thu Jan 24, 2013 4:42 pm

I figured it out when I got to the decision chamber. The child and the decision chamber resembling a dialogue wheel were the dead give aways to me.
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Post by FFZero Thu Jan 24, 2013 5:04 pm


It was the oily shadows in the dream sequences that set off the alarm bells for me. I’d just finished a playthrough of ME1/ME2 before ME3 was released so everything was fresh in my mind and the first time I saw the oily shadows I immediately remembered what the Rachni queen said mainly "No. We... I do not know what happened in the war. We only heard discordance. Songs the color of oily shadows.".

Also the ending just felt so surreal that it couldn’t be accidental or a result of bad writing, there’s a fine line between making something surreal and making something that makes no sense at all. You don't make an entire segment of the game feel surreal, especially the most important part, for no reason.
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Post by BlueLogic Thu Jan 24, 2013 5:47 pm

I figured it out when I read Byne's original post on BSN. Very Happy
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Post by Raistlin Majere Thu Jan 24, 2013 6:10 pm

I always felt something was off about the ending. It felt unreal, dreamy, though it was not until I found Byne's first thread that the pieces fell into place for real.

Btw nice avatar.
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Post by DSharrah Thu Jan 24, 2013 7:00 pm

Raistlin Majere wrote:I always felt something was off about the ending. It felt unreal, dreamy, though it was not until I found Byne's first thread that the pieces fell into place for real.

Btw nice avatar.

Same for me...new something was off...but didn't come together for me until I found the IT thread.
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Post by RavenEyry Thu Jan 24, 2013 7:06 pm

BlueLogic wrote:I figured it out when I read Byne's original post on BSN. Very Happy
Ditto. I did think somehing was off while playing but hadn't come to any conclusions before seeing The Thread
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Post by Restrider Thu Jan 24, 2013 10:03 pm

As a lot of people already said:

I had a weird feeling about the game, especially when the whole oily shadows stuff appeared during the conversation with TIM and Anderson moving like a drunken man.
Then everything went full out unreal with the magic elevator and the glowing boy.
Since I played the first time with EC I refused to choose anything the self-proclaimed leader of the Reapers offered me.

I was then a little bit pissed by the result and reloaded just to choose control. I did that since I figured that my hunch that the boy was lying about something had been proven wrong by what was shown to me through refuse.

Then I watched one of the IT documentaries.
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Post by Andromidius Fri Jan 25, 2013 12:23 am

Its not really something that I 'figured out'. Its just something that suggest felt 'right' when all the pieces of the puzzle were connected. Its just so obvious now I can unsee it.

Even small details seem to be designed to confuse people. Even gameplay elements like having no neutral dialogue options, strangely enough!

When something answers nearly every plot 'hole' or explains every twist, you know you're onto something. Especially when the main refute is 'bad writing' or even 'that never happened' or 'you're stupid/a cultist/crazy/evil'. Really. Wow.

And when I saw the bile and hatred I left behind, and all the excited happiness in the IT crowd, I knew I was in the right place. But that's more a reward then a validation.
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Post by AxStapleton Fri Jan 25, 2013 12:30 am

When I originally got to the ending, I was shocked and confused. I knew something was up but I couldn't put my finger on it. Once I saw threads on BSN for IT and I saw people piecing together all the evidence that, to me, made absolute sense, I was amazed at how deep this ran into the ME plot.
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Post by Allynna Fri Jan 25, 2013 2:42 am

BlueLogic wrote:I figured it out when I read Byne's original post on BSN. Very Happy

Laughing

Same here Embarassed
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