So, what have I missed?

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So, what have I missed?

Post by Avin180 on Sat Apr 13, 2013 10:54 am

I was an ITer before but after the Citadel DLC I'll be the first to admit i thought IT was done for.

But hwat about you guys? Anything interesting dug up? is the IT dream still alive?
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Re: So, what have I missed?

Post by Lombus on Sat Apr 13, 2013 11:25 am

IT will be alive for me till the day BioWare comes out and says that it's false...until then, well let's just hope for the best for us and ME.

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Re: So, what have I missed?

Post by Avin180 on Sat Apr 13, 2013 11:29 am

Yeah, I find it strange Bioware hasn't flat out crushed IT.
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Re: So, what have I missed?

Post by Lombus on Sat Apr 13, 2013 11:34 am

Indeed. I think they want to please everyone by not choosing a specific canon ending. The irony of it all is that no one is happy this way either, we want closure.

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Re: So, what have I missed?

Post by Avin180 on Sat Apr 13, 2013 11:36 am

I wonder what route they will be going with ME4, hopefully its not a prequel.
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Re: So, what have I missed?

Post by Lombus on Sat Apr 13, 2013 12:20 pm

IMO that's the worst route they can follow because no one would buy or play it knowing that what happens in ME3 was to come. I'm curious on what solution they will find. Smile

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Re: So, what have I missed?

Post by DoomsdayDevice on Sat Apr 13, 2013 12:28 pm

Avin180 wrote:I was an ITer before but after the Citadel DLC I'll be the first to admit i thought IT was done for.

But hwat about you guys? Anything interesting dug up? is the IT dream still alive?

Tons of ending foreshadowing and IT hints were found in Citadel. Pretty blatant references to the breath scene (Jack romance), the ending being rigged, etcetera. Really cool things like images from the opening moments of the Reaper invasion on Earth are on TV while Shepard casually chats with Kaidan, tons of 'destroy is the right choice' stuff....

IT is very much alive. It's just that we have no idea what Bioware is going to do.

Lots of finds in this thread:

http://indoctrinationtheory.forumotion.co.uk/t300-i-am-so-confused-about-all-of-this-major-ending-foreshadowing-in-citadel-dlc

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Re: So, what have I missed?

Post by demersel on Sat Apr 13, 2013 5:38 pm

Citadel DLC is a dream. It is like IT-Christmas.
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Re: So, what have I missed?

Post by Raistlin Majere on Sat Apr 13, 2013 9:30 pm

Avin180 wrote:I wonder what route they will be going with ME4, hopefully its not a prequel.

I would love to know what they would do for a prequel. The extensive lore of Mass Effect gives us a pretty good idea of what happened of importance just about everywhere within the known space before the Mass Effect series and the most major issues, the Quarian / Geth conflict and the Krogan Genophage started before Humans even became part of the galactic community and were resolved in Mass effect 3.

Really the only major event involving humans (cant imagine them doing a prequel devoid of humans) before ME1 was the short war with the Turians. Which based on what we knew was basically Turians discover Humans opening Relay and attack, Humans retaliate with bigger fleet and the Council intervenes before the conflict grew out of hand.

Would be so exciting and important with the Reaper threat of the past games lurking in the distance Angry

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Re: So, what have I missed?

Post by Avin180 on Sun Apr 14, 2013 8:46 am

demersel wrote:Citadel DLC is a dream. It is like IT-Christmas.

What. How? Explain please.
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Re: So, what have I missed?

Post by demersel on Sun Apr 14, 2013 9:36 am

What is there to explain? The whole of Citadle DLC is a dream. It doesn't happen for real. None of it. Silversun strip - there is no such place. It is all in Shepards head. Anderson's apartment - no such place. All the interactions with the squadmates - they don't happen - it is not really the characters themselves - it is Shepard imagening haveing a great time with his frieds and what they might be like in those situations. (I.E. what he prcieves them to be like, not how they are really like) - all of it is ego boosting situations for Shepard.

Citadel DLC is exaclty what it is said to be - a shore leave to have some long needed R&R from the horrors of the war. Only it is Mental R&R. It starts as an attack on Shepard's personality in order to trap him inside his own mind and replace him with a puppet personality. But Shepard is so awesome that he turns his intended mental prison into his personal playground where he can be awesome and have parties. (and come and go as he pleases)
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Re: So, what have I missed?

Post by Andromidius on Sun Apr 14, 2013 9:43 am

Depends on your own interpretation.

Some think its a dream, some thing its completely legit. Personally I think its 'surreal' and I can't say more then that.

The dialogue seems self-aware, breaking the 4th wall constantly. Events are very 'movie-like' in places, everyone seems very blazé about the whole situation even though its set during the worst parts of the war.

It feels post-end in so many regards, but it apperently isn't!

All I can say is, if this is the final DLC then Bioware done goofed. And they even admitted that its fine to headcanon this as the actual ending - meaning they indirectly admitted the ending sucks for a lot of people still!

Think about it, how many people who bought this DLC went on and completed London again? Very few. Because its a HUGE downer after ending on a high note like Citadel does.

That's the exact plan Bioware had - distract, distract, distract.
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Re: So, what have I missed?

Post by MovieMachine on Sun Apr 14, 2013 7:03 pm

demersel wrote:What is there to explain? The whole of Citadle DLC is a dream. It doesn't happen for real. None of it. Silversun strip - there is no such place. It is all in Shepards head. Anderson's apartment - no such place. All the interactions with the squadmates - they don't happen - it is not really the characters themselves - it is Shepard imagening haveing a great time with his frieds and what they might be like in those situations. (I.E. what he prcieves them to be like, not how they are really like) - all of it is ego boosting situations for Shepard.

Citadel DLC is exaclty what it is said to be - a shore leave to have some long needed R&R from the horrors of the war. Only it is Mental R&R. It starts as an attack on Shepard's personality in order to trap him inside his own mind and replace him with a puppet personality. But Shepard is so awesome that he turns his intended mental prison into his personal playground where he can be awesome and have parties. (and come and go as he pleases)

Cool story bro, needs more dragons.
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Re: So, what have I missed?

Post by Raistlin Majere on Sun Apr 14, 2013 7:15 pm

MovieMachine wrote:
demersel wrote:What is there to explain? The whole of Citadle DLC is a dream. It doesn't happen for real. None of it. Silversun strip - there is no such place. It is all in Shepards head. Anderson's apartment - no such place. All the interactions with the squadmates - they don't happen - it is not really the characters themselves - it is Shepard imagening haveing a great time with his frieds and what they might be like in those situations. (I.E. what he prcieves them to be like, not how they are really like) - all of it is ego boosting situations for Shepard.

Citadel DLC is exaclty what it is said to be - a shore leave to have some long needed R&R from the horrors of the war. Only it is Mental R&R. It starts as an attack on Shepard's personality in order to trap him inside his own mind and replace him with a puppet personality. But Shepard is so awesome that he turns his intended mental prison into his personal playground where he can be awesome and have parties. (and come and go as he pleases)

Cool story bro, needs more dragons.

Dragons make everything better, at least to me.

That said I do not think Citadel is full hallucination. I think there is some blurring the lines with how out of place it seems, but for a large part I think it happened even if it sticks out compared to the events going on in the main story.

Really I think this song sums up the Citadel DLC pretty well: I'm A Distraction

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Re: So, what have I missed?

Post by MovieMachine on Sun Apr 14, 2013 7:22 pm

Raistlin Majere wrote:
MovieMachine wrote:
demersel wrote:What is there to explain? The whole of Citadle DLC is a dream. It doesn't happen for real. None of it. Silversun strip - there is no such place. It is all in Shepards head. Anderson's apartment - no such place. All the interactions with the squadmates - they don't happen - it is not really the characters themselves - it is Shepard imagening haveing a great time with his frieds and what they might be like in those situations. (I.E. what he prcieves them to be like, not how they are really like) - all of it is ego boosting situations for Shepard.

Citadel DLC is exaclty what it is said to be - a shore leave to have some long needed R&R from the horrors of the war. Only it is Mental R&R. It starts as an attack on Shepard's personality in order to trap him inside his own mind and replace him with a puppet personality. But Shepard is so awesome that he turns his intended mental prison into his personal playground where he can be awesome and have parties. (and come and go as he pleases)

Cool story bro, needs more dragons.

Dragons make everything better, at least to me.

That said I do not think Citadel is full hallucination. I think there is some blurring the lines with how out of place it seems, but for a large part I think it happened even if it sticks out compared to the events going on in the main story.

Really I think this song sums up the Citadel DLC pretty well: I'm A Distraction

Just to be clear: I was mocking the idea that Citadel is a dream.

I think it's more in line with the dialogues that are in the vanilla game already: The talks about Citadel being so peaceful, that there you can almost forget about the war etc. Some type of "calming" effect on people. Whatever it is that is causing it though...
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Re: So, what have I missed?

Post by Raistlin Majere on Sun Apr 14, 2013 7:41 pm

MovieMachine wrote:
Raistlin Majere wrote:
MovieMachine wrote:
demersel wrote:What is there to explain? The whole of Citadle DLC is a dream. It doesn't happen for real. None of it. Silversun strip - there is no such place. It is all in Shepards head. Anderson's apartment - no such place. All the interactions with the squadmates - they don't happen - it is not really the characters themselves - it is Shepard imagening haveing a great time with his frieds and what they might be like in those situations. (I.E. what he prcieves them to be like, not how they are really like) - all of it is ego boosting situations for Shepard.

Citadel DLC is exaclty what it is said to be - a shore leave to have some long needed R&R from the horrors of the war. Only it is Mental R&R. It starts as an attack on Shepard's personality in order to trap him inside his own mind and replace him with a puppet personality. But Shepard is so awesome that he turns his intended mental prison into his personal playground where he can be awesome and have parties. (and come and go as he pleases)

Cool story bro, needs more dragons.

Dragons make everything better, at least to me.

That said I do not think Citadel is full hallucination. I think there is some blurring the lines with how out of place it seems, but for a large part I think it happened even if it sticks out compared to the events going on in the main story.

Really I think this song sums up the Citadel DLC pretty well: I'm A Distraction

Just to be clear: I was mocking the idea that Citadel is a dream.

I think it's more in line with the dialogues that are in the vanilla game already: The talks about Citadel being so peaceful, that there you can almost forget about the war etc. Some type of "calming" effect on people. Whatever it is that is causing it though...

I am well aware of that and as I said I don't think Citadel is a dream either, but it is a strange DLC whose mood does not fit with the rest of the game. The calming effect of the Citadel in full swing possibly as you mentioned.

Also my comment regarding dragons is because I really like dragons in fiction, so they really do make things better for me...well if they fit in and actually do something and are not simply relegated to "cool mobs" with little to no dialogue, use or explanation given.

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Re: So, what have I missed?

Post by DoomsdayDevice on Sun Apr 14, 2013 7:43 pm

MovieMachine wrote:I think it's more in line with the dialogues that are in the vanilla game already: The talks about Citadel being so peaceful, that there you can almost forget about the war etc. Some type of "calming" effect on people. Whatever it is that is causing it though...

Agreed.

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Re: So, what have I missed?

Post by MovieMachine on Sun Apr 14, 2013 7:50 pm

Raistlin Majere wrote:
I am well aware of that and as I said I don't think Citadel is a dream either, but it is a strange DLC whose mood does not fit with the rest of the game. The calming effect of the Citadel in full swing possibly as you mentioned.

Also my comment regarding dragons is because I really like dragons in fiction, so they really do make things better for me...well if they fit in and actually do something and are not simply relegated to "cool mobs" with little to no dialogue, use or explanation given.

Oh, I misinterpreted things once again, my bad. And I've got nothing against dragons (off-topic much?).

To the OP: I really don't get it why after every single DLC there are people who give up on IT because the DLC is not what they expected.

So, is it like: The Citadel DLC disproved IT because it didn't prove IT?

Dafuq?
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Re: So, what have I missed?

Post by Guest on Mon Apr 15, 2013 12:22 am

MovieMachine wrote:
Raistlin Majere wrote:
I am well aware of that and as I said I don't think Citadel is a dream either, but it is a strange DLC whose mood does not fit with the rest of the game. The calming effect of the Citadel in full swing possibly as you mentioned.

Also my comment regarding dragons is because I really like dragons in fiction, so they really do make things better for me...well if they fit in and actually do something and are not simply relegated to "cool mobs" with little to no dialogue, use or explanation given.

Oh, I misinterpreted things once again, my bad. And I've got nothing against dragons (off-topic much?).

To the OP: I really don't get it why after every single DLC there are people who give up on IT because the DLC is not what they expected.

So, is it like: The Citadel DLC disproved IT because it didn't prove IT?

Dafuq?

To some people IT is more of a headcanon they want proven with future content, rather than a springboard to trying to discover what Bioware is really trying to do (IT or not).

*shrug* either way, lol

(EDIT: Not really claiming anything of anyone here. Really just ranting, don't mind me)

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Re: So, what have I missed?

Post by demersel on Mon Apr 15, 2013 3:51 am

MovieMachine wrote:

Cool story bro, needs more dragons.

Wait for it...
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Re: So, what have I missed?

Post by Restrider on Mon Apr 15, 2013 8:22 am

The only weird thing about Citadel in regards to IT is the timeline.
Imagine that Citadel was set after the endings (okay, just ignore that ANY after-choice content would be a huge hint at something being off, especially if your choice was Synthesis/Control/Refuse).
It would perfectly fit the mood people have predicted for a dreamlike state post-choice.

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