Inheritances: Consequence - Conversation Thread - Just For Fun
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ThisOneIsPunny
MaximizedAction
RavenEyry
Hanako Ikezawa
estebanus
Arian Dynas
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Can someone explain to me how Constitution´s "Check" works?
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
It looks like everyone did their character sheets, so all we have to do is wait for Arian and we can start.
Hanako Ikezawa- The Thorian
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
estebanus wrote:Cool. Do I have an army?RavenEyry wrote:Arians thread 'Inheritances: consequence' has the setting and character stuff.estebanus wrote:Sure, but what exactly is the prmise of it all. I do't even know where it's supposed to play or what exactly is going on.RavenEyry wrote:You can be the heir if you want too. Knight would fit well for royalty.
Basically, we're playing the heir to a small nation and their team of friends and retainers. The old ruler just died so the heir is rushing home.
No; you do not have an army; that's one of the problems you're going to have to deal with. :devil:
Arian Dynas- Space Cow
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
We can have the Knight and Fighter be the frontline tanks, Ranger, Mage and Wanderer behind them with ranged attacks, and the Expert go and attack the enemies from behind.Fur28 wrote:obviouslyCoolioThane wrote:We all wanna work together if poss?
ok, first Classes
Ranger
Expert
Knight
Mage
Wanderer
Fighter
What combinatios or temawork ca be make with this?
That all depends on what weapons we have at the time though.
Hanako Ikezawa- The Thorian
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Sounds good, my fighter with crossbow might come in handySelim Bradley wrote:We can have the Knight and Fighter be the frontline tanks, Ranger, Mage and Wanderer behind them with ranged attacks, and the Expert go and attack the enemies from behind.Fur28 wrote:obviouslyCoolioThane wrote:We all wanna work together if poss?
ok, first Classes
Ranger
Expert
Knight
Mage
Wanderer
Fighter
What combinatios or temawork ca be make with this?
That all depends on what weapons we have at the time though.
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
RavenEyry wrote:Hopefully I'll be as badass as the guy I'm based on. He held a doorway against endless enemies for ten minutes with only an empty rifle.
You son of a bitch. I KNOW who you're playing!
Gaunt's Ghosts! Mkvenner! Last weilder of Cwhlhwl!
Arian Dynas- Space Cow
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Fur28 wrote:Can someone explain to me how Constitution´s "Check" works?
Something bad happens to you in a fight; you're horrificaly injured.
You are about to die. Make some kind of random number; if you get one lower than your score, congraurlation! You survived against all odds, hanging on by sheer willpower.
Arian Dynas- Space Cow
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
S'ok.CoolioThane wrote:I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
Arian Dynas- Space Cow
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
night,CoolioThane wrote:I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
we need to know everyone´s time and sleep hours, so we can coordinate
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
wait whats my score?Arian Dynas wrote:Fur28 wrote:Can someone explain to me how Constitution´s "Check" works?
Something bad happens to you in a fight; you're horrificaly injured.
You are about to die. Make some kind of random number; if you get one lower than your score, congraurlation! You survived against all odds, hanging on by sheer willpower.
or do i need dices for the rest of the game?
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
I also suggest that we do it the way some of my other online friends do it. The DM posts the event, gives the players 24 hours to respond, and then the DM tells the results of our actions and sets up the next event.Fur28 wrote:night,CoolioThane wrote:I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
we need to know everyone´s time and sleep hours, so we can coordinate
edit: You need a 20-sided dice or a random number generator. I'd suggest the latter if you don't have the former since there are free random number generator sites.
Hanako Ikezawa- The Thorian
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Selim Bradley wrote:I also suggest that we do it the way some of my other online friends do it. The DM posts the event, gives the players 24 hours to respond, and then the DM tells the results of our actions and sets up the next event.Fur28 wrote:night,CoolioThane wrote:I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
we need to know everyone´s time and sleep hours, so we can coordinate
edit: You need a 20-sided dice or a random number generator. I'd suggest the latter if you don't have the former since there are free random number generator sites.
Much like this one; http://www.random.org/
And yes, that was the way I was planning on doing this; going through the character backstories right now. Maximized Action opened a can of worms by choosing Shiir. I just want to make it clear, if I didn't in text; the Shiir are NOT human. They are VERY not human. They are my Fremen/Vampire/Werewolf/Catfish/Ferengi/Twi'Leks. And as far as stats go; if all of your stats are below a 15, or the average of them all is less than 10, go ahead and re-roll them.
Arian Dynas- Space Cow
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Thanks, should i put the intervals from 3 to 20, to represent the three dicesArian Dynas wrote:Selim Bradley wrote:I also suggest that we do it the way some of my other online friends do it. The DM posts the event, gives the players 24 hours to respond, and then the DM tells the results of our actions and sets up the next event.Fur28 wrote:night,CoolioThane wrote:I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
we need to know everyone´s time and sleep hours, so we can coordinate
edit: You need a 20-sided dice or a random number generator. I'd suggest the latter if you don't have the former since there are free random number generator sites.
Much like this one; http://www.random.org/
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
It would be 3 to 18.Fur28 wrote:Thanks, should i put the intervals from 3 to 20, to represent the three dicesArian Dynas wrote:Selim Bradley wrote:I also suggest that we do it the way some of my other online friends do it. The DM posts the event, gives the players 24 hours to respond, and then the DM tells the results of our actions and sets up the next event.Fur28 wrote:night,CoolioThane wrote:I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
we need to know everyone´s time and sleep hours, so we can coordinate
edit: You need a 20-sided dice or a random number generator. I'd suggest the latter if you don't have the former since there are free random number generator sites.
Much like this one; http://www.random.org/
Hanako Ikezawa- The Thorian
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
yeah, missed thatSelim Bradley wrote:It would be 3 to 18.Fur28 wrote:Thanks, should i put the intervals from 3 to 20, to represent the three dicesArian Dynas wrote:Selim Bradley wrote:I also suggest that we do it the way some of my other online friends do it. The DM posts the event, gives the players 24 hours to respond, and then the DM tells the results of our actions and sets up the next event.Fur28 wrote:night,CoolioThane wrote:I'm going to bed now, sorry if that effs up the game! It's midnight and my eyes are failing me!
we need to know everyone´s time and sleep hours, so we can coordinate
edit: You need a 20-sided dice or a random number generator. I'd suggest the latter if you don't have the former since there are free random number generator sites.
Much like this one; http://www.random.org/
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Hey Fur, who is you character based off of?
Hanako Ikezawa- The Thorian
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
the sword and crossbow is taken from Ezio in AC:Brotherhood and also Corvo from Dishonored (now also a shield), because he uses the same strategy.Selim Bradley wrote:Hey Fur, who is you character based off of?
Personality i just made him up. Was going to add a bit of sci fi to his story, but decided no at the end
(he was going to be sword and shield, the later being his main weapon)
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Question: Having high Constitution helps in any way or lower would have been better?
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
You always want to have as high atats as possible, since when you have to pass a check you have a higher probability of passing it since more numbers are lower to or equal to your stat.Fur28 wrote:Question: Having high Constitution helps in any way or lower would have been better?
Hanako Ikezawa- The Thorian
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Fur, Selim; is it a language barrier problem, an inexperience problem, or a "DM-Didn't explain enough problem" that we're having? Let me know so I can do something about that if I have to.
Arian Dynas- Space Cow
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
I think he was offline when you explained that, so I was just repeating your words.Arian Dynas wrote:Fur, Selim; is it a language barrier problem, an inexperience problem, or a "DM-Didn't explain enough problem" that we're having? Let me know so I can do something about that if I have to.
Hanako Ikezawa- The Thorian
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Ok, good.
Also, if your sentbox is completely full, people still get messages you send them, you just don't get a copy; right?
Also, if your sentbox is completely full, people still get messages you send them, you just don't get a copy; right?
Arian Dynas- Space Cow
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
oh, ok, i misread Arian, i though i had to roll something higher than my Constitution, sorry first time doing this, dont worry wont miseread againSelim Bradley wrote:You always want to have as high atats as possible, since when you have to pass a check you have a higher probability of passing it since more numbers are lower to or equal to your stat.Fur28 wrote:Question: Having high Constitution helps in any way or lower would have been better?
Fur28- Commando
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Re: Inheritances: Consequence - Conversation Thread - Just For Fun
Send me a message and we'll find out.Arian Dynas wrote:Ok, good.
Also, if your sentbox is completely full, people still get messages you send them, you just don't get a copy; right?
Hanako Ikezawa- The Thorian
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