Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Page 1 of 2 1, 2  Next

View previous topic View next topic Go down

Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by GethJuggernautMKII on Tue Jan 08, 2013 6:22 pm

This thread could use a multi player discussion. Allow me to start by saying all classes are inferior to the geth infiltrator. Twisted Evil
avatar
GethJuggernautMKII
Varren

Posts : 401
Join date : 2013-01-08

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Humakt on Tue Jan 08, 2013 6:34 pm

Is infiltrator's name perhaps Soundwave?

_________________
Child: The cycle will end, the Reapers will cease their harvest, and the civilizations preserved in their forms will be connected to all of us.
avatar
Humakt
Nightmare

Posts : 308
Join date : 2013-01-07
Age : 34

http://www.celestialheavens.com/thundermaps/

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by solidsnake78 on Tue Jan 08, 2013 6:41 pm

I prefer Infiltrators as well (Origin ID is BlastoTheSpectre btw). I do like naming them all boring names, Frank, Josh, Jim, etc.

_________________
Check out my Tumblr if you like - http://simpsonsscreenshotshowcase.tumblr.com/
avatar
solidsnake78
Combat Engineer

Posts : 351
Join date : 2013-01-08
Age : 25
Location : Nevada

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by GethJuggernautMKII on Tue Jan 08, 2013 6:47 pm

Ive always found it annoying that a name is required to play a character. Thoughtful names can be difficult to come up with.

_________________

PS3 ID: HJL14J ~~~~~~~ The ending is simply a pop quiz to see if you, the player, payed attention to the themes and messages present within the trilogy.
avatar
GethJuggernautMKII
Varren

Posts : 401
Join date : 2013-01-08

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Maximus on Tue Jan 08, 2013 7:30 pm

Yeah, I played my friend's Geth Infiltrator (Simplus Maximus) and I must say it was the best char on his account... till' we created Krogan Sentinel (Kroganus Prime). Krogans are OP in Multi IMO. High health, high shields, and no worry about cooldowns if u play Krogan Sent or Soldier (screw rage and carnage anyway!). give him Striker + Claymore, and you're ready! Finished Gold dozen times with this equipment, and usually at the top!

_________________
"And in the end, as the darkness takes me, I am nothing. Now I know how you felt, my friend."
avatar
Maximus
Rampart Mech

Posts : 546
Join date : 2013-01-08
Age : 25
Location : Europe

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by ElSuperGecko on Tue Jan 08, 2013 7:33 pm

Phantom Infiltrator wrote:Ive always found it annoying that a name is required to play a character. Thoughtful names can be difficult to come up with.

At least now they don't reset when you promote a character.

My Krogan Vanguard's name is Urdnot Smash'Em, by the way.

_________________
avatar
ElSuperGecko
Space Cow

Posts : 800
Join date : 2013-01-08
Location : Lying unconcious in a pile of rebar and rubble...

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by solidsnake78 on Tue Jan 08, 2013 7:36 pm

I did name my Krogan soldier Hollywood Hulk Krogan. Pretty proud of that one.

_________________
Check out my Tumblr if you like - http://simpsonsscreenshotshowcase.tumblr.com/
avatar
solidsnake78
Combat Engineer

Posts : 351
Join date : 2013-01-08
Age : 25
Location : Nevada

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Rifneno on Tue Jan 08, 2013 9:29 pm

Phantom Infiltrator wrote:Ive always found it annoying that a name is required to play a character. Thoughtful names can be difficult to come up with.

They made me name my krogan shaman. Lorebreaking bastards.

_________________
Remember folks.  We didn't get A, B, C endings.  We got A, A, A endings.
avatar
Rifneno
Honey Badger

Posts : 2620
Join date : 2013-01-07
Age : 36
Location : Razgriz Straits

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by GethJuggernautMKII on Tue Jan 08, 2013 11:29 pm

Im currently working on becoming proficient with the N7 Paladin and Shadow. With the Paladin I think I've finally found my niche. I equip him with a GPS and recharge reduction gear. In a worst case scenario match I can create cryo explosions all on my own.

_________________

PS3 ID: HJL14J ~~~~~~~ The ending is simply a pop quiz to see if you, the player, payed attention to the themes and messages present within the trilogy.
avatar
GethJuggernautMKII
Varren

Posts : 401
Join date : 2013-01-08

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by demersel on Wed Jan 09, 2013 2:26 am

My Batarian Soldier disagrees. Any way - the MP is a simulation. the background for the N& HQ is even a screenshot from the opening cinematic - the command ship over Earth one. (and is it just me, or does it pan out VERY SLOWLY - i.e. the shot gets wider and wider very slowly over the course of weeks and even mounths?)
avatar
demersel
Battlemaster

Posts : 1439
Join date : 2013-01-07
Age : 30
Location : Moscow

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by GethJuggernautMKII on Wed Jan 09, 2013 1:00 pm

Oh by the way the thread title is just my attempt at a joke. I dont intend to get into speculation how real or simulated MP is.

On another topic I wish each race had its own heavy weapon. I cant imagine most batarians wanting to sport alliance rocket launchers on their backs.

_________________

PS3 ID: HJL14J ~~~~~~~ The ending is simply a pop quiz to see if you, the player, payed attention to the themes and messages present within the trilogy.
avatar
GethJuggernautMKII
Varren

Posts : 401
Join date : 2013-01-08

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Rifneno on Wed Jan 09, 2013 1:03 pm

The MP is a simulator thing is just Hellish's mad ravings. It's silly in so many ways I don't even know where to begin with it.

And yeah, there should be more heavy weapons. TexMod is good for getting rid of the Alliance logo on PC. Stuck with it on consoles though.

_________________
Remember folks.  We didn't get A, B, C endings.  We got A, A, A endings.
avatar
Rifneno
Honey Badger

Posts : 2620
Join date : 2013-01-07
Age : 36
Location : Razgriz Straits

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by GethJuggernautMKII on Wed Jan 09, 2013 3:09 pm

Next topic for discussion: PuGs and why we hate them.

I hate the fact that they will always choose the most wide open area with zero cover and 10 possible avenues of approach to camp.

_________________

PS3 ID: HJL14J ~~~~~~~ The ending is simply a pop quiz to see if you, the player, payed attention to the themes and messages present within the trilogy.
avatar
GethJuggernautMKII
Varren

Posts : 401
Join date : 2013-01-08

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by ElSuperGecko on Thu Jan 10, 2013 9:38 am

Question: The Easter Eggs on Firebase: Vancouver.

We've had the pumpkin (Halloween challenge)
And the present (Christmas challenge)

But have we had the chocolate/strawberry cake yet? Was this used as an objective during N7 Day?

Or could it be there for Mass Effect 3's first birthday..?

_________________
avatar
ElSuperGecko
Space Cow

Posts : 800
Join date : 2013-01-08
Location : Lying unconcious in a pile of rebar and rubble...

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by GethJuggernautMKII on Thu Jan 10, 2013 4:05 pm

Id like to think ME3s first birthday would involve the reveal weve always wanted.

On a side note I blew up a volus with the help of a possessed abomination. I think Rif would be proud.

_________________

PS3 ID: HJL14J ~~~~~~~ The ending is simply a pop quiz to see if you, the player, payed attention to the themes and messages present within the trilogy.
avatar
GethJuggernautMKII
Varren

Posts : 401
Join date : 2013-01-08

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by GethJuggernautMKII on Thu Jan 10, 2013 4:05 pm

Id like to think ME3s first birthday would involve the reveal weve always wanted.

On a side note I blew up a volus with the help of a possessed abomination. I think Rif would be proud.

_________________

PS3 ID: HJL14J ~~~~~~~ The ending is simply a pop quiz to see if you, the player, payed attention to the themes and messages present within the trilogy.
avatar
GethJuggernautMKII
Varren

Posts : 401
Join date : 2013-01-08

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by ElSuperGecko on Thu Jan 10, 2013 4:10 pm

Phantom Infiltrator wrote:...on a side note I blew up a volus with the help of a possessed abomination. I think Rif would be proud.

"Suit ruptured!" **SPLAT**

_________________
avatar
ElSuperGecko
Space Cow

Posts : 800
Join date : 2013-01-08
Location : Lying unconcious in a pile of rebar and rubble...

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Rifneno on Thu Jan 10, 2013 4:26 pm

Phantom Infiltrator wrote:Id like to think ME3s first birthday would involve the reveal weve always wanted.

On a side note I blew up a volus with the help of a possessed abomination. I think Rif would be proud.


_________________
Remember folks.  We didn't get A, B, C endings.  We got A, A, A endings.
avatar
Rifneno
Honey Badger

Posts : 2620
Join date : 2013-01-07
Age : 36
Location : Razgriz Straits

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Hrothdane on Thu Jan 10, 2013 6:08 pm

Since they included the volus characters and even gave them all the money language in their dialogue, they should have just gone all the way and made them spout economics jargon one-liners.

It looks like my aggregate supply of bullets has an expansionary gap with your aggregate demand for holes in your skull.

You appear to be running a trade deficit; we're killing ten of you for every one of ours.

Only death and taxes are eternal, and you obviously don't have any money.

(On reviving someone) Welcome back to the workforce!

(When dying) My predictive model did not account for all these market forces....

(When last alive) We appear to be experiencing deflation. The proper response? INCREASE THE BULLET SUPPLY.
avatar
Hrothdane
Scion

Posts : 627
Join date : 2013-01-07
Location : Irvine, CA

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by clennon8 on Thu Jan 10, 2013 8:58 pm

My favorite classes: N7 Fury Adept, N7 Shadow Infiltrator, Human Sentinel, Asari Adept, Salarian Infiltrator, Salarian Engineer.

I have been wondering if the MP campaign is leading up to some sort of reveal.
avatar
clennon8
Thorian Creeper

Posts : 135
Join date : 2013-01-09
Location : Earth

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by RavenEyry on Thu Jan 10, 2013 9:00 pm

Hrothdane wrote:Since they included the volus characters and even gave them all the money language in their dialogue, they should have just gone all the way and made them spout economics jargon one-liners.

I'm here to collate the inventory and kick ass, and I'm all out of ass!
avatar
RavenEyry
Praetorian

Posts : 1702
Join date : 2013-01-08
Age : 24
Location : Lincoln, England

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Rifneno on Mon Jan 14, 2013 12:30 am

Man... I kind of miss playing MP just for the Destroyer. My favorite class of anything ever. Bullet-hose (destroyer+typhoon) was the most fun you can have with your pants on.

_________________
Remember folks.  We didn't get A, B, C endings.  We got A, A, A endings.
avatar
Rifneno
Honey Badger

Posts : 2620
Join date : 2013-01-07
Age : 36
Location : Razgriz Straits

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Fur28 on Mon Jan 14, 2013 12:51 am

Rifneno wrote:Man... I kind of miss playing MP just for the Destroyer. My favorite class of anything ever. Bullet-hose (destroyer+typhoon) was the most fun you can have with your pants on.
favorite class too, love my hawke missile cannon, always saving my ass or stealing kills pirat
i so want to unlock the Typhoon to have the full power of this class

Fur28
Commando

Posts : 1278
Join date : 2013-01-07
Age : 23
Location : Mexico

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by BleedingUranium on Mon Jan 14, 2013 9:02 am

In case you guys didn't know, you can make the Cobra missile launcher invisible! Not like Cloak, I mean the model actually vanishes, it's great, I never play without doing it. Note that this is purely aesthetic and has no effect on gameplay.

1. Equip the Cobra
2. Switch back to your weapon
3. While the switch animation is playing interrupt it by either climbing a ladder or heavy meleeing


Note that heavy meleeing doesn't work with some characters, due to their weapon never disappearing during their heavy melee; this includes the following:

-Salarians
-Quarians
-Krogan
-Volus
-some Humans (default Engineers/Infiltrators & the N7 Destroyer)

If you're playing as one of those on a map without ladders, then you can't make it vanish, sadly.
avatar
BleedingUranium
Thresher Maw

Posts : 1921
Join date : 2013-01-08
Age : 24
Location : BC, Canada

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Rifneno on Mon Jan 14, 2013 1:52 pm

Fur28 wrote:
Rifneno wrote:Man... I kind of miss playing MP just for the Destroyer. My favorite class of anything ever. Bullet-hose (destroyer+typhoon) was the most fun you can have with your pants on.
favorite class too, love my hawke missile cannon, always saving my ass or stealing kills pirat
i so want to unlock the Typhoon to have the full power of this class

I never put anything into the missiles. I just can't justify reducing my shields for their piddly benefit. Things might have changed since I quit in October or so though.

_________________
Remember folks.  We didn't get A, B, C endings.  We got A, A, A endings.
avatar
Rifneno
Honey Badger

Posts : 2620
Join date : 2013-01-07
Age : 36
Location : Razgriz Straits

Back to top Go down

Re: Is Multi-Player a Simulation? The Multi-Player Discussion Thread MKI

Post by Sponsored content


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum